The science

The science behind the play

A four-year-old taps bubbles on a tablet. To the child it’s a game. To the brain it’s a continuous signal — and GameAnalyze learns to read it.

01 — The signal

One signal, measured over time

Every tap reflects how the brain processes information, holds an impulse, and controls fine movement. GameAnalyze reads six core signals from ordinary play and tracks them against a child’s own baseline over time — so what matters is the pattern and the change, not a single score.

Reaction time

How quickly the brain turns what it sees into action.

Consistency

Reaction-time variability — how steady those responses are from moment to moment.

Inhibitory control

The ability to hold back an unwanted tap.

Fine-motor precision

How accurately small movements land.

Spatial coverage

How the child works across the play area.

Sustained attention

How performance holds up across a session.

02 — The research

Grounded in peer-reviewed research

These aren’t invented metrics. The constructs GameAnalyze measures are validated across 70+ peer-reviewed studies spanning nine areas of brain health.

A Duke University tablet bubble-popping study (npj Digital Medicine, 2023) validated exactly these touch metrics — pop rate, center accuracy, finger-linger, variability — against standardized fine-motor and cognitive assessments.

A meta-analysis of 319 studies (Kofler et al., Clinical Psychology Review, 2013) established reaction-time variability as one of the most robust, replicated signals of attention regulation.

The same measurable dimensions describe brain performance broadly — the science reads brain health itself, not a single label (“trans-diagnostic”).

03 — The framing

Wellbeing, not diagnosis

GameAnalyze is a wellbeing platform, not a medical or diagnostic tool, and is not a medical device under MDR 2017/745. Its insights are meant to help parents notice patterns and have better-informed conversations — always consult a qualified healthcare professional for any health concern.