For investors

Investor FAQ

GameAnalyze is a lifelong brain-health platform that begins with children. Here’s the thesis in brief.

What is GameAnalyze?

A behavioral wellbeing platform that turns short, voluntary play sessions into a longitudinal record of how a person's brain works — starting with children's attention and regulation today, and built to extend across the lifespan.

What are you actually selling — a game?

No. The product is the measurement engine and the longitudinal brain-health record built on top of it. The game is just the surface a person touches; games are interchangeable windows that feed one engine. GameAnalyze sells the platform.

What's the first product and go-to-market?

A consumer wellbeing app for parents of children aged 4–12 (Tweexy), sold as a one-time report or a prepaid subscription. The children's wedge is where the need is most acute; it funds and proves the platform.

What problem does it solve?

The brain is one organ, but medicine measures it in fragments, and most people are never measured until something is already wrong. For a parent who suspects an attention or regulation difference in a young child, any insight at all can take months. GameAnalyze gives a fast, accessible, non-clinical read.

What's the core insight / why now?

The brain has a limited set of ways to express dysfunction; its output degrades along the same measurable dimensions regardless of the label. Those dimensions are validated across peer-reviewed research — the science is established; GameAnalyze's contribution is operationalizing it into a longitudinal consumer platform.

What's the moat?

Years of a single person's longitudinal cognitive-motor data that no competitor can retroactively create; a filed methodology patent; a disciplined wellbeing-language architecture that keeps the Phase-1 consumer product outside medical-device classification; and a multi-game ecosystem where every new game enriches the others.

Is it a medical device?

No. GameAnalyze is not a medical device under MDR 2017/745; all applications are framed as wellbeing insights, with a deliberate, gated pathway toward a future Phase-2 decision-support solution.

Where does it stand today?

The first game (Bubbles) is live, the methodology is at version 6, and six core metrics are validated against the published literature across nine areas of brain health.

What's the roadmap?

Phase 1: children's attention & regulation app (today). Phase 1.5: adults + a second game. Phase 2: multi-game cognitive suite with biometric integration + B2B research licensing. Phase 3+: a universal, lifelong brain-health monitoring platform.

How do I learn more / invest?

Download the pitch deck (button above) or contact the team at [email protected].

Want to know more?